After studying this code and completing the corresponding exercises, you should be able to,
- 1. Use High-Level Designs
[LO-HighLevelDesign]
- 2. Use Event-Driven Programming
[LO-EventDriven]
- 3. Use API Design
[LO-ApiDesign]
- 4. Use Assertions
[LO-Assertions]
- 5. Use Logging
[LO-Logging]
- 6. Use Defensive Coding
[LO-DefensiveCoding]
- 7. Use Build Automation
[LO-BuildAutomation]
- 8. Use Continuous Integration
[LO-ContinuousIntegration]
- 9. Use Code Coverage
[LO-CodeCoverage]
- 10. Apply Test Case Design Heuristics
[LO-TestCaseDesignHeuristics]
- 11. Write Integration Tests
[LO-IntegrationTests]
- 12. Write System Tests
[LO-SystemTesting]
- 13. Automate GUI Testing
[LO-AutomateGuiTesting]
- 14. Apply Design Patterns
[LO-DesignPatterns]
- 15. Use Static Analysis
[LO-StaticAnalysis]
- 16. Do Code Reviews
[LO-CodeReview]
1. Use High-Level Designs [LO-HighLevelDesign]
Note how the Developer Guide describes the high-level design using an Architecture Diagrams and high-level sequence diagrams.
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2. Use Event-Driven Programming [LO-EventDriven]
Note how the Developer Guide uses events to communicate with components without needing a direct coupling. Also note how the EventsCenter.java
acts as an event dispatcher to facilitate communication between event creators and event consumers.
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3. Use API Design [LO-ApiDesign]
Note how components of SSENISUB have well-defined APIs. For example, the API of the Logic
component is given in the Logic.java
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4. Use Assertions [LO-Assertions]
Note how SSENISUB app uses Java assert
s to verify assumptions.
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Exercise: Add more assertions
-
Make sure assertions are enabled in your IDE by forcing an assertion failure (e.g. add
assert false;
somewhere in the code and run the code to ensure the runtime reports an assertion failure). -
Add more assertions to Ssenisub as you see fit.
5. Use Logging [LO-Logging]
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6. Use Defensive Coding [LO-DefensiveCoding]
Note how Ssenisub uses the ReadOnly*
interfaces to prevent objects being modified by clients who are not supposed to modify them.
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Exercise: identify more places for defensive coding
Analyze SSENISUB code/design to identify,
-
where defensive coding is used
-
where the code can be more defensive
7. Use Build Automation [LO-BuildAutomation]
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Exercise: Use gradle to run tasks
-
Use gradle to do these tasks: Run all tests in headless mode, build the jar file.
Exercise: Use gradle to manage dependencies
-
Note how the build script
build.gradle
file manages third party dependencies such as ControlsFx. Update that file to manage a third-party library dependency.
9. Use Code Coverage [LO-CodeCoverage]
Note how our CI server Travis uses Coveralls to report code coverage. () After setting up Coveralls for your project, you can visit Coveralls website to find details about the coverage of code pushed to your repo. Here is an example.
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Exercise: Use the IDE to measure coverage locally
-
Use the IDE to measure code coverage of your tests.
10. Apply Test Case Design Heuristics [LO-TestCaseDesignHeuristics]
The StringUtilTest.java
class gives some examples of how to use Equivalence Partitions, Boundary Value Analysis, and Test Input Combination Heuristics to improve the efficiency and effectiveness of test cases testing the StringUtil.java
class.
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Exercise: Apply Test Case Design Heuristics to other places
-
Use the test case design heuristics mentioned above to improve test cases in other places.
11. Write Integration Tests [LO-IntegrationTests]
Consider the StorageManagerTest.java
class.
-
Test methods
prefsReadSave()
andSsenisubReadSave()
are integration tests. Note how they simply test if TheStorageManager
class is correctly wired to its dependencies. -
Test method
handleSsenisubChangedEvent_exceptionThrown_eventRaised()
is a unit test because it uses dependency injection to isolate the SUTStorageManager#handleSsenisubChangedEvent(…)
from its dependencies.
Compare the above with LogicManagerTest
. Some of the tests in that class (e.g. execute_*
methods) are neither integration nor unit tests. They are integration + unit tests because they not only check if the LogicManager is correctly wired to its dependencies, but also checks the working of its dependencies. For example, the following two lines test the LogicManager
but also the Parser
.
@Test
public void execute_invalidCommandFormat_throwsParseException() {
...
assertParseException(invalidCommand, MESSAGE_UNKNOWN_COMMAND);
assertHistoryCorrect(invalidCommand);
}
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Exercise: Write unit and integration tests for the same method.
-
Write a unit test for a high-level method somewhere in the code base (or a new method you wrote).
-
Write an integration test for the same method.
12. Write System Tests [LO-SystemTesting]
Note how tests below src/test/java/systemtests
package (e.g AddCommandSystemTest.java
) are system tests because they test the entire system end-to-end.
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13. Automate GUI Testing [LO-AutomateGuiTesting]
Note how this project uses TextFX library to automate GUI testing, including headless GUI testing.
14. Apply Design Patterns [LO-DesignPatterns]
Here are some example design patterns used in the code base.
-
Singleton Pattern :
EventsCenter.java
is Singleton class. Its single instance can be accessed using theEventsCenter.getInstance()
method. -
Facade Pattern :
StorageManager.java
is not only shielding the internals of the Storage component from outsiders, it is mostly redirecting method calls to its internal components (i.e. minimal logic in the class itself). Therefore,StorageManager
can be considered a Facade class. -
Command Pattern : The
Command.java
and its sub classes implement the Command Pattern. -
Observer Pattern : The event driven mechanism used by this code base employs the Observer pattern. For example, objects that are interested in events need to have the
@Subscribe
annotation in the class (this is similar to implementing an<<Observer>>
interface) and register with theEventsCenter
. When something noteworthy happens, an event is raised and theEventsCenter
notifies all relevant subscribers. Unlike in the Observer pattern in which the<<Observable>>
class is notifying all<<Observer>>
objects, here the<<Observable>>
classes simply raises an event and theEventsCenter
takes care of the notifications. -
MVC Pattern :
-
The 'View' part of the application is mostly in the
.fxml
files in thesrc/main/resources/view
folder. -
Model
component contains the 'Model'. However, note that it is possible to view theLogic
as the model because it hides theModel
behind it and the view has to go through theLogic
to access theModel
. -
Sub classes of
UiPart
(e.g.PersonListPanel
) act as 'Controllers', each controlling some part of the UI and communicating with the 'Model' (via theLogic
component which sits between the 'Controller' and the 'Model').
-
-
Abstraction Occurrence Pattern : Not currently used in the app.
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Exercise: Discover other possible applications of the patterns
-
Find other possible applications of the patterns to improve the current design. e.g. where else in the design can you apply the Singleton pattern?
-
Discuss pros and cons of applying the pattern in each of the situations you found in the previous step.
Exercise: Find more applicable patterns
-
Learn other Gang of Four Design patterns to see if they are applicable to the app.
15. Use Static Analysis [LO-StaticAnalysis]
Note how this project uses the CheckStyle static analysis tool to confirm compliance with the coding standard.
Resources
Exercise: Use CheckStyle locally to check style compliance
-
Install the CheckStyle plugin for your IDE and use it to check compliance of your code with our style rules (given in
/config/checkstyle/checkstyle.xml
).
16. Do Code Reviews [LO-CodeReview]
Exercise: Review a PR
-
Review PRs created by team members.